I am a PhD student at Simon Fraser University supervised by Andrea Tagliasacchi, My research interests are in 3D computer vision, generative models, and computer graphics. and. I am currently interested in using machine learning for 3D content creation and editing.
We generate a synthetic dataset for semantic segmentation based on GTA V.
Experience
3D Content Creation Researcher Simon Fraser University
Sept. 2023 - Present
PhD Candidate, Computing Science
Implementing novel techniques in 3D content creation and generative models, involving optimizing NeRF and 3D Gaussian representations with diffusion guidance.
Developed a facial de-aging tool Vanity AI designed for VFX applications, achieving 300x speed up compared to traditional VFX workflows.
3D Perception Researcher University of Toronto
Sept. 2019 - Dec. 2021
Master’s of Applied Science, Aerospace Engineering
Innovated methodologies in autonomous vehicle 3D perception, achieving 1st and 2nd place on 3D monocular object detection and 3D multi-object tracking benchmarks respectively
Developed a vehicle trajectory generation library within the NVIDIA DriveWorks SDK using C++ to generate a sequence of vehicle poses from GPS, IMU, and CAN sensor data
Developed semantic segmentation training infrastructure to support unified training of the SegNet and FCN methods on the Cityscapes, Playing-for-data, and Synthia datasets.
Website template from Jon Barron.
Last updated: April, 2024